ENVIRONMENT ART. 3D MODELING OF GAME ENVIRONMENT

Take a course on creating locations in games and master the profession of environment artist. After the training you can put your first game scene in Unreal Engine in your portfolio, for example a cozy village, an abandoned castle or a ruined city.

  • required level: beginner with a basic knowledge of necessary apps

price: $350

$20,000/year

Junior 3D-environment artist salary

$40,000/year

Middle 3D-environment artist salary

$100,000/year

Senior 3D-environment artist salary

01

Create concept designs

You'll understand how to work with ideas and match references to the setting.

02

Create tile textures

Learn a few ways to create them and you'll be able to paint the landscape quickly.

03

Work with the constructor

You will learn to split modular objects into their components - tiles and trims - and then make scene elemetns with them.

04

Create environment parts

For example, rocks, stones, trees, stairs or gates. You'll also learn how to combine them seamlessly with each other.

05

Set in-game camera and light

Include a video of a fly-through of the entire game scene in your portfolio.

03

Set locations within the Unreal Engine

Understand how to create playable scenes in Unreal Engine and present them in the best light.

AUTHOR
COURS

There are no theorists among our teachers, only practitioners with 

many years of experience and renown in the industry. Igor Emelyanov 

is no exception.

Ramon Hicks

3D environment artist

Ramon is a 3D artist with six years of experience. He has worked at TraceStudio and Fox3D and participated in Metro: Exodus, Call of Duty: Infinite Warfare and Plague Tale: Innocence.

Environment artist

Author's own 3D scene in Unreal Engine

It will be a powerful argument for future employers and customers.

Full-fledged composition with an ancient structure in the portfolio

You'll make it on a bonus block in which you'll learn how to conceptualize fantastic architecture and simple characters 

in 3D-coat.

$30,000




Knowledge of algorithms for creating complex 3D scenes

You'll be able to create scenes to suit any task and setting.

Skills for working in the studio

They're enough to get a job as an environment artist in a studio or sell your work profitably at asset stores.

Contact us


Pacific MGroup LLC

18653 Lemarsh Street

Los Angeles, CA 91324, USA


info@gamecreationschool.com

+1 (818) 626-8424