3D hard surface modeling

Get acquainted with the main principles of hard surface design and learn how to create weapons, vehicles, robots, and armor in sci-fi style. After the course you will be able to create original models without relying on other people's work and complete your portfolio with a diploma work - a full-fledged drone model and a sci-fi gun.

  • level of knowledge:
    For beginners

price: $350

$30,000/year

Junior hard surface artist

$70,000/year

Middle hard surface-artist

$150,000/year

Senior hard surface artist

The course is
suitable for
you if you

  • Know how to model and navigate Blender or Maya, but would like to learn design thinking.


  • You are engaged in 3D-modeling at work, but you want to change the vector of your development and learn a new direction in modelingю.


  • You know how to model, know the basic buttons in 3D modeling programs and want to structure your knowledge and improve the quality of work to earn more money.


  • You want to learn the principles of object design to create pre-war machinery or futuristic plasma cannons.


  • Love looking at tech in games like Cyberpunk and Subnautica and want to create your own.


Learn more about 

the profession


If you have questions, leave your contacts. We will contact you, ask you questions and determine your level. And then we'll tell you if the course is right for you and what kind of job you can get after the course.

01

Coming up with sci-fi-3D concepts.

From scratch and with universal design principles in mind.

02

Work in programs


In ZBrush, Fusion 360, and Marvelous Designer.


03

Create expressive models of weapons

For example, cannons, mines, grenades, turrets, and more.

04

To come up with 

memorable images

With a statement silhouette, contrasting shapes and layered pieces.

AUTHOR
COURS

There are no theorists among our teachers, only practitioners with years of experience and industry fame. Here you can read about each of them. Spoiler: they are all cool and know a lot about modern technology.

George Frye

Instructor

Trained at Hyundai in Germany, took part in the design of two production cars. Made concepts of aerial vehicles and environments for movies and advertisements in the sci-fi genre. Now works as a freelancer.


At the course he also teaches a master class on car design.

Shaiming Ma

Author of course material and methodology

He has been creating 3D models for more than seven years. He has worked on Call of Duty: Infinite Warfare, Love, Death & Robots, Subnautica, the movie "Outpost", and many other projects. For the last four years he has dedicated his time to Hard Surface.

Kevin Deluna

Mentor

Winner of AMD Design Award 2021. 5 years working in design, 1.5 of them - teaching the basics of composition, light and color theory.

Hard surface artist

Pumped up design thinking

After the course, you will be able to create original models from scratch with little or no reliance on other people's work.

2 works in portfolio

A model drone and futuristic cannon that will make a compelling argument to future employers and customers.

from $35,000





Program 

skills

During the training, you'll work with ZBrush, Fusion 360, and Marvelous Designer.

Contact us


Pacific MGroup LLC

18653 Lemarsh Street

Los Angeles, CA 91324, USA


info@gamecreationschool.com

+1 (818) 626-8424